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I began researching stereoscopic 3D technologies in early 2003. Since then, I have authored several papers and patents, consulted on several stereoscopic videogames and films, and dev...
I was involved in the early research and incubation for this project (and later served on the skeletal tracking team). This work involved significant hardware and software research an...
For the past several years I've been interested in SIFT, SLAM/PTAM, and a host of other computer vision techniques. I've spent significant time working on feature trackers and other i...
everyAir is a revolutionary remote desktop application designed from the ground up for performance. With everyAir, you can stream your favorite games, music, movies, and apps from you...
A simple emulation server for single or small group exploration of World of Warcraft game assets. This is just a spare time project I started to learn more about the network communica...
This is the result of me tinkering with the way Vision handles parallax mapping. I was attempting to provide for steeper viewing angles, and depth-correct silhouettes without increasi...
Realistically modeling the subsurface interactions of light with microfacets is too costly to calculate in real time. As a consequence of this, I have designed a very simple method fo...
everyAir is a revolutionary remote desktop application designed from the ground up for performance. With everyAir, you can stream your favorite games, music, movies, and apps from you...