#ifndef H_MESH #define H_MESH #include "misc.h" class mesh : public object { public: /* data */ float **mVertex; face *mFace; /* misc */ long mVertCount; long mFaceCount; long mBase; bool mVisible; mesh(long, long); ~mesh(); void setAxis(float *); void centerAxis(); float **applyTrans(); void buildTrans(); }; #endif