I have always been interested in business. When I was 17 years old, I started my first business, GameLadder, which was a gaming network company.
This page tracks my previous businesses as well as my current endeavors.
Most of my businesses are formed around a central concept or invention and serve as a tool for development, research, and expansion.
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| Fashion
Project In Development
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view(s) | | | | | | | | | Over the past year I have become increasingly interested in the fashion business. This project is listed here as a placeholder merely to represent my investigation into this industry. I will post more here when I am ready to talk more about this.
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| | | | | | | Ardent Entertainment was a small game development studio I co-founded with several other members of the games industry. Armed with production support from a talented team of individuals from Vivendi Universal, we set out to create an epic role playing game with a similar design aesthetic to the Lege...
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| | | | | | | GameLadder was a company I created at the age of seventeen with a friend that was designed to streamline content delivery to gamers via a complex databasing system. During this time I wrote the "glapp" which was a shell replacement for the Windows operating system that allowed gamers a much more tai...
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| | | | | | | Brainstorm Amusements was a small company I worked for during my senior year of highschool. Most of the development projects at Brainstorm used Macromedia Flash and/or Director. These packages were chosen because it enabled Brainstorm projects to run as both standalone executables as well as web app...
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