Bertolami.com

Resume & Portfolio

For copies of my resume and/or portfolio, please send me mail. I no longer make public copies of them available here, as they contain more sensitive information.

In general, the project sections of this website represent a fairly complete view of the publicly announced portions of my experience.




Further Reading

For additional information related to my background, please refer to the individual projects pages themselves, or the research category of this site.




About Me

At the age of six I began studying the martial arts, a process which I continue to this day. Throughout the first six years in these arts I achieved seven belts and studied Tae Kwon Do, Kempo, and Jeet Kune Do.

When I was about seven years old I was introduced to the music world through piano, which I studied over the following eleven years. At the age of nine I joined a local choral group and performed over the following ten years as soprano, alto, and eventually baritone. I was trained formally in music theory during this time, and reached college level proficiency by the age of eleven.

During this period I also began taking courses at local community colleges and universities (such as UCLA) covering a broad range of topics including stop motion animation, speed reading, film, and mathematics. While not performing or practicing with my choir I could generally be found wielding a camera and making movies.

Some of the highlights of my singing career were performing on the Tonight Show (NBC), singing at John Tesh's wedding, receiving multiple awards, working on several Hollywood films, and recording a couple of platinum selling albums and a music video under the production of John Tesh.

During this period in my life I was also exposed to painting and drawing. When I was fifteen I received an award for a painting I had completed which demonstrated a collision of several different artistic styles. This painting was displayed in the Dee Young Museum in San Francisco.

A year later, at the age of sixteen, I received my first computer - a Dell Optiplex 133 MHz machine. Inspired by the complexity of the system, I began reading textbooks and taking math courses at a local community college while finishing up high school. Soon I began programming and decided to develop a 3D engine, which later became Shrine 3D.

After graduating from highschool I attended the University of California in Irvine for a bachelor's degree in computer science. During this time I dedicated virtually all of my time to studying graphics and game development. After countless sleepless nights of programming, over a hundred and fifty textbooks consumed in research, and gallons of Pepsi, I completed my third 3D game engine, Vision.

During this time I also founded several software development corporations including Gameladder Networks and Ardent Entertainment, and taught an offsite course in vector calculus for students at my university.

In 2004 I joined Microsoft as a member of the Xbox graphics team. I have worked on a wide range of Xbox related products over the years including the original Xbox, the Xbox 360, dozens of xbox games including Halo 3 and Grand Theft Auto 4, Kinect for Xbox 360, and more. My work entertained me immensely as it afforded me a great arena to blend my passions for art and science.

In 2008 I attended the University of Washington for a masters degree in business administration. During this time I founded two small software and content development companies, pandaelf and everyair. Both of these companies were (initially) entirely self funded, and released a slew of distinct products for the iPhone, iPad, iPod, PC, and Mac.

In 2010 we released everyAir, an innovative remote desktop product designed for low latency streaming of PC, Mac, and PS3 games to an iPhone, iPod, or iPad. everyAir quickly picked up steam and was favorably reviewed by a number of popular gaming blogs including joystiq and wowinsider. The product debuted to strong sales and quickly became a top 16 app on the iOS app store. After over 200,000 units in sales (avg price point of USD $4.99 per unit), and over 300,000 video views on our youtube channel, the everyAir team got acquired.

While I cannot disclose the nature of my new (stealth) work, I can say that my team and I are thrilled to be a part of a much larger team and product, and are focused more than ever on bringing unique content driven experiences to a wide range of devices.

In my spare time I enjoy working out, rock climbing, sailing, piano, guitar, travel, learning new languages, and cooking (among lots of other things).